People Also Played More... Visit Supremacy1914 Games Like Supremacy1914 Become the ruler of a great European nation and lead it to success. Fight with up to 30 friends for control over Europe using smart diplomacy or simply the power of your army. This is real-time strategy at its best! Bytro Labs Text Based MMO Strategy Empire Building Bigpoint Games Historical Real Time 2D Browser Guilds Free to play / Freemium War Media Sources September, 2014

Supremacy1914

HTML5 - 5th Round – Map dragging 2.0

The past weeks we worked a lot on the map drag performance in order to get the game faster and to so grant you a better gaming experience. In order to do so we improved a lot of technical issues e.g. we now buffer the fog of war. All these bigger and smaller changes result in a 60 % improvement boost in comparison to the former state. As usual we also took care of a lot of minor bugs and inserted smaller improvements to the game.

Note that you have to reload the game to enable these changes.

Here are the most important changes in detail:

Map dragging performance:

We now buffer the fog of war painting

The mouse cursor only updates once changed now

We have fixed zoom levels (not adjusted to your screen anymore) for faster fog of war painting now
Connections between provinces are now drawn as images like railroads

Performance after opening building dialog in province view has been improved

Faster dialog buttons:

The Performance of the non-premium buttons in the Diplomacy and Spy panel have been improved and should interact much faster now.

New features:

Selecting a province from the map scrolls the Province list to the selected province if it is open

Added the corruption value to the resource tooltip of a province

Bugfixes:

In rare cases it could occur that a white border could appear over the game. This has been fixed

The army lasso now updates the army size in the army bar correctly again

Several bugs in the tutorial have been fixed

Province list sorting Indicator is not moving anymore with secondary sorting and disappears with scrolling.

The province list selection highlight resets instantly now when updated.

The path finding process now instantly considers the effect railroads after they have been built

Selecting province from Province List will not trigger province list scrolling anymore

A bug which put the close button of the chat to a wrong position has been fixed

Province list does now update after conquering a new province

In the Construction dialog the button positions have now constant positions to prevent errors

Have fun playing,

your Supremacy 1914 Team
September 30, 2014

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Supremacy1914

Fortresses of WWI:

Forte Monte Verena – Located on the Monte Verena in 2015 meters

Make history yourself: http://bit.ly/Sup1914
The Forte Monte Verena was the highest located fort on the Altopiano dei Sette Comuni line. Forte Verena was built in direct sight of the Panzerwerk Lusern and the Werk Verle. Since one of the flanks of the fort was built into the mountain walls and the corresponding second front was the scarp slope to the Val d’Assa, it was only open to infantry attacks on two sides. These two sides were equipped with moat, which was nearly six meters wide.

Forte Monte Verena was equipped with four heavy 149-mm-L735-“A” canons, built by Armstrong, Mitchell & Cie. These canons were capable of firing shells with a weight of 52 kg up to 12 kilometers. Four smaller 75-mm-A cannons and six machine guns completed the equipment. In 1913, the canons built by Armstrong were replaced by similar canons built by Schneider.

On the 24th of May in 1915, Forte Verena fired the first shot against Austria-Hungary. The four canons and the 280-mm-howitzers of the fort’s corresponding battery dominated the battlefield. However, due to the extreme firing pace, the stationed howitzers and canons wore out quickly and had to be replaced. Although the Austro-Hungarian forts answered the shelling, their small howitzer did not cause any serious damage to the fort. In June 1915, German howitzers opened fire and caused some minor damages to the building and the soldiers stationed there.

The Austro-Hungarian authorities ordered several large siege howitzers and field canons to the scene and started firing. On the 12th of June, the siege howitzer hit the magazine of the Fort Monte Verena. The following explosion killed 39 Italian soldiers and wounded 22, ten of them died on their way to the hospital. Only two days later, the fort was evacuated. Only a handful of men was left behind and fired until the June Offensive in 1916.
September 29, 2014

Supremacy1914

Weapons of WWI:

#40: Royal Aircraft Factory B.E. 9 – The experimental reconnaissance aircraft of WWI

Make history yourself: http://bit.ly/Sup1914
The Royal Aircraft Factory B.E. 9 was an experimental reconnaissance aircraft built in 1915, which actually saw service during September 1915. Due to the unusual and questionable design, the B.E. 9 is widely seen as one of the worst fighters of WWI.

The prototype of the B.E. 9 was built before the interrupter gear was introduced. Thus, the designers were forced to find a solution for forward facing machine guns. The engineers of the Royal Aircraft Factory tried to solve this problem by mounting a wooden box equipped with a machine gun in front of the propeller of a B.E.2. However, communication between pilot and gunner was logically impossible. Even worse, nothing separated the gunner from the propeller and the engine. Leaning back could have been fatal. A common accident was actually the arm of the gunner being sucked into the propeller blades.

The only prototype built actually saw service in France, when it encountered a German Fokker Eindecker during field testing. However, as Major Hugh Dowding and Hugh Trenchard stated, the “type of machine cannot be recommended” and the B.E.9 was sent back to Britain after several weeks of field testing in 1916.
September 26, 2014

Supremacy1914

Forgotten battlegrounds of WWI:

The German campaign in Angola

Make history yourself: http://bit.ly/Sup1914
The German campaign in Angola took place during October 1914 and July 1915. At this time, a formal state of war between the participants, Germany and Portugal, had not been declared. However, there had been several smaller incidents between Portuguese and German forces. So Lieutenant-Colonel Alves Rocadas prepared for an offensive and sent reinforcement in the form of a military expedition.

The first serious incident during the campaign took place at Naulila on October 19th. Three German officers were killed. Two weeks later a German skirmish with machine guns at Cuangar killed two Potuguese officers, one sergeant and five soldiers. This attack became known as the “Cuangar Massacre”.

On the 18th of December the largest clash occurred. 2.000 German soldiers under the command of Major Franke attacked Naulila and forced the stationed forces to withdraw to the Humbe region. 69 Portuguese soldiers and 12 German soldiers lost their lives. However, in July 1915 General Pereira d’Eca reoccupied the Humbe region, only days before the German forces finally surrendered.
September 22, 2014

Supremacy1914

Heroes of WWI

#26: The Lost Battalion – „For heaven’s sake stop it!“

Make history yourself: http://bit.ly/Sup1914
The Lost Battalion is the name given to the United States 77th Division during World War I. In an attempt to advance in an attack in the Argonne Forest in 1918, the battalion was cut off from the own line and was encircled by the German Fifth Army.

Under the belief that French forces and two American divisions were guarding their flank, the soldiers under the command of Major Charles White Wittlesey advanced into the Argonne. However, their offensive was halted. Thus, Whittlesey and his men moved into the German domain and were quickly surrounded and outnumbered by them.

For a total of six days, the 77th Division suffered heavy losses and was forced to hold off several fierce attacks by the Fifth Army. Food and ammunition ran low and water was only available to the American soldiers by crawling under fire to a small stream. Communications were also a problem: Since the communication was completely cut off by German soldiers, the American artillery didn’t know the exact location of their troops, thus shelling them several times without knowing. It was a small pigeon named Cher Ami who finally forwarded a small message to the American artillery, stating: “We are along the road parallel 276.4. Our artillery is dropping a barrage directly on us. For heaven’s sake stop it!”

Despite the supply shortage and the friendly fire, the 77th Division held their position long enough for other allied forces to break through German lines, forcing them to retreat. All in all, 197 soldiers were killed in six days, approximately 150 were missing or taken prisoner and only 194 soldiers survived the incident.
September 16, 2014

Supremacy1914

Weapons of WWI:

#39: Cody Warkite – The manlifting kite

Make history yourself: http://bit.ly/Sup1914
Although the observation kite or “Cody Warkite”, named after its inventor Samuel Franklin Cody, saw its main importance prior to WWI, it was still used on the battlefields in the early days of war.
Basically, the Cody Warkite was an improved version of the boxkite, able to lift several persons into the air. It was designed to replace captive balloons as the main device for observation.

The Cody Manlifting System consisted of several smaller kites, ordered on a leash, and a lifting kite at the end of the leash. To actually lift a man into the air, a pilot kite had to be risen, thus spanning the leash. Then the kite train had to be put into the air, followed by the main manlifting kite as shown in the picture. After intensive testing, Cody was able to put two soldiers into the air.

The Cody Warkite saw combat action, the construction was too fragile and the design was abandoned. However, the Royal Navy experimented with the device as a flying barricade for airplanes, ultimately dismissing the idea.
September 12, 2014

Supremacy1914

Forgotten battlegrounds of WWI:

The East African Campaign of 1914 - The Battle of Kilimanjaro

Make history yourself: http://bit.ly/Sup1914
The Battle of Kilimanjaro was a minor battle within the East African Campaign and took place on a single day in November 1914. With the intention to conquer Tanga and the small settlement Longido on the slopes of the Mount Kilimanjaro, 1.500 Punjabis of the British forces came up the slope at night.

Intelligence reports estimated the number of German soldiers at 200 men. Reality looked different: 600 Askaris and the volunteers of the 8th Schützenkompanie, as seen in the picture provided by the German Federal Archive and taken by Walther Dobbertin, were awaiting the offensive.During the early morning fog the British soldiers were caught in the crossfire of the German troops stationed in Longido and were unable to make any advance. The 8th Schützenkompanie made an ambush during the morning hours and captured food, ammunition and equipment, as well as several mules.

At the end of the day the remaining British troops had to withdraw their position and headed back to British East Africa. More than 300 men and several mules were killed during the Battle of Kilimanjaro. German casualties are estimated at roughly 100. However, the port of Tanga was the main target of the British authorities. Thus, Germany sent their askari companies to Tanga to defend the southern foothill of Kilimanjaro.
September 10, 2014

Supremacy1914

HTML5 – Bugfixes and smaller improvements

As the overall performance of the HTML5 client and a stable gameplay are still our focus goals at the moment we concentrated on a long list of smaller improvements the last week.
Note that you have to reload the game to enable these changes.
Here are the most important changes in detail:

Bug fixes:

Fixed Province List header highlighting after sorting

Fixed a bug which led to an empty Province List

Fixed a bug that displayed the recruiting Time of units incorrect

Trade messages and system generated messages are no longer reportable

Fixed a bug that would buy the wrong resource in stockmarket in some old games

Fixed display and handling of exceptions (for example when giving attack commands during peace period)

Fixed a bug that caused an army to attack immediately when joined by another army during combat. This allowed 2 attacks instead of one.

Fixed still increasing kills and upgrade builds after end of ranked period

Fixed a bug that let the Chat disappear

Fixed a bug that would show casualties for 'null' in newspaper

Performance improvements:

We reduced the lag during the creation of new games

The province list now avoids resorting after updates

Content hiding is now enabled which allows faster map scrolling when lists are hidden

Removed animations of folding and unfolding foldable widgets

Performance Improvements of response time in resources widget and resource bar widget

Fixed Game Stat that rapid changes (decreasing increasing of values) do not lead to wrong values anymore

Province List queues updates when it is hidden and processes on demand.

Have fun playing,
your Supremacy 1914 Team
September 9, 2014

Supremacy1914

Heroes of WWI

#25: Hearts of Midlothian F.C. – The 16th Royal Scots

Make history yourself: http://bit.ly/H5AxQU
During the Scottish First Division series in 1914/15 the team of Hearts of Midlothian F.C. comfortably led the division with a starting record of eight victories, including 2:0 defeat of reigning champion Celtic. However, the outbreak of World War One changed everything. After a motion to postpone the season was defeated by the Scottish Football Association, a public campaign was orchestrated to have professional football suspended.

In response, sixteen players from the Hearts enlisted. Together with 500 ticket holders and supporters, 150 supporters of Hibernian and several other professional football players from Raith Rovers, Falkirk and Dunfermline they joined Sir George McCrae’s new volunteer battalion, which was to become the 16th Royal Scots and coined the term “footballer’s battalion”. Military training was added to the regular schedule of the players and eventually led to a drop in form. In the end, the Hearts missed the league title by four points.

All in all, six first team players died at the front lines of World War One: Duncan Currie, John Allan, James Boyd, Ernest Ellis, James Speedie, while the seventh, Tom Gracie, died from cancer in 1915.
September 4, 2014

Supremacy1914

HTML5 - 4th Round – Loading bars on fire!

When asked how we could improve our game client, it became apparent that bandwidth usage and sluggish button-responses in the game where an issue for many of you.
We focused on those and release a big performance boost today: The initial loading time will be reduced a lot (the game now needs only a fraction of the original bandwidth usage). And many actions in the game are snappier: Everything connected to the province production, province morale and the province table is a lot faster now!

Note that you have to reload the game to enable these changes.

Here are the most important changes in detail:

Bandwidth usage:
We reduced download size of images for UI by 50%, the initial game state is only 10% of its old size. This should increase performance especially for mobile internet connections.

Province list performance:

Sorting and clicking the province table is now much faster.

Button action responses:

We improved the reaction time of many buttons in the game:
• Starting new unit- and buildingproduction
• Increasing or decreasing morale
• Enabling and disabling of buildings
• Changing the resource sliders and buying resources

We will continue to work on this topic, but we believe this first step improves the game experience a lot already.

Bugfixes:

Fixed a build-queue problem which caused productions to not be started

Fixed production times in lower factory levels (these were too fast)

Have fun playing,

your Supremacy 1914 Team
September 3, 2014

Supremacy1914

Forgotten Battlegrounds of WWI

The Battle of Kakamas: The South African victory over the Schutztruppe

Make history yourself: http://bit.ly/Sup1914
Although it was a short battle with light casualties on both sides, the Battle of Karkamas was intense and marked the beginning of the invasion of South-West Africa by British and South African forces. The objective of the German infantry and the Schutztruppe under the command of Major Hermann Ritter was the control over two major fords across the Orange River.

After a forced march of 175km with little water and no re-supply, the German soldiers halted close to the river. Although the Patrol Abteilung von Hadeln captured a local farmer and was given information about the enemy’s strength and the distance between the two fords, the attack on the 4th of February 1916 turned into a defeat: 6.000 South African soldiers under the command of Colonel J. van Deventer engaged the exhausted German troop in fierce skirmishes and finally forced them to withdraw.

Seven German soldiers died this day, 16 were wounded and another 16 were captured by the South African troops. After the battle and the covering of the two fords, Colonel van Deventer crossed the Orange River and advanced into South-West Africa.
September 1, 2014

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